Interactive installations

Between 1997 and 2006 I created several interactive installations including Relazioni Emergenti (Emerging Relationships) on artificial life and E-Sparks on swarm artificial intelligence.

Relazioni Emergenti (2000)

M. Annunziato, P. Pierucci
 
Relazioni Emergenti (Emerging Relationships) is an environment of artificial life where individuals, represented by graphics filaments, are endowed with their intelligence and character. They can reproduce, evolve and interact with real people. The observers can interact with the artwork itself, transmitting “energy and life” to the living filaments which start to compose music related to their genetic structure.
 

 

E-Sparks (2005)

M. Annunziato, P. Pierucci

 
E-Sparks is an audio-visual interactive installation to explore the creative content and suggestions that the artificial life (alife) environments have in their potentialities. The suggestion we want to communicate is the evocation of an artificial society, able to self-develop in time and interact with humans. The basic idea is a vision of future digital worlds as a way to better explore the mechanisms which are on the base of the formation of our societies, languages, and psyche. After some exhibitions and interaction with many visitors, the creatures are progressively becoming more “internal” inside the visitor itself…

Sensitive Painting (2002)

M. Annunziato, I. Tirelli, P. Pierucci
 
Sensitive Painting is an interactive installation where a projector casts images on a large-sized picture, representing the eternal flux between Eros and Thanatos. The images consist of the internal layers of the painting memorized in the computer. Before the projection, the images are altered in terms of saturation, hue, colour inversion and other colour contrast models, in relation to the people’s interaction. The perceptive results depend on the composition of the projected image, and the reflection on the physical matter of the real painting. In front of the painting, the visitors can interact on a “sensitive woman surface”. Moving their hands on the 3D surface, the individuals induce a reaction from the painting, which reacts by modifying the perceptive variables and modulating a sound flux that appears to be produced by the painting itself.

Aurora di Venere (2001)

M. Annunziato, I. Tirelli, P. Pierucci
 
Aurora di Venere” was a theatre performance where a group of dancers interact with digital entities projected on two screens located in the background and at the front (semi-transparent) of the theatre’s stand. The dancers play with the images of the artificial individuals, which move on the screen following their personalities. The digital entities are represented with 3D living shapes. They can reproduce and are equipped with a neural network for self-learning and decision-making. Reflecting the movements of the performers, the digital beings dance in return, approaching the dancers or moving away from them. The story grows in intensity during its development and the artificial beings escape from the screens invading the parterre and the theatre ceiling. They search for the audience’s movements and produce 3D sounds moving across the theatre. In the end, the whole internal pseudo-spherical surface of the theatre is invaded by digital beings. The performance took place in the Theatre of the “Palais de San Vincent”, San Vincent, Italy, in March 2001.